local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 20014
L0_1.ActorAlias = "20014"
L1_1 = {}
L1_1.q2001401 = 2001401
L1_1.q2001402 = 2001402
L1_1.q2001403 = 2001403
L1_1.q2001406 = 2001406
L1_1.q2001405 = 2001405
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1405
L2_1.alias = "Npc1405"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1405Data = L2_1
L2_1 = {}
L2_1.id = 1408
L2_1.alias = "Npc1408"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1408Data = L2_1
L0_1.Npcs = L1_1
return L0_1
